Holy cow, this post took a lot of time to make – my first draft is still from early March. 😀
However, this only proves how much I have been on the fence whether to start this side project or not. 😕
Through The Inquisitorium (an Inq28 group on Facebook) and several of the blogs I’m following I stumbled over another shiny (or rather gritty) new project.
AoS28 – the darker version of GW’s child-friendly Age of Sigmar. With roots in Inq28 and Blanchitsu the setting is really appealing, but I’ve still been undecided whether to delve into this new world or just stand outside and behold the marvellous works of others.
One of my strongest hobby motivations is playing with those miniatures I create. Therefore all my future models must serve some gaming-related purpose before getting a transfer from the “interesting ideas” list to the “to do” list. Often the final purpose won’t ever be reached, e.g. if I eventually don’t end up playing the warband / team / army etc., but that’s fine.
Nonetheless, creating models just for the sake of having a new model is something I rarely do.
Now I’ve been confronted with this new way of doing AoS and I really like it – but the question is: “For what purpose should I create models in this setting?”. The only fantasy game I play at the moment is Mordheim, which already has this built-in dark atmosphere. Additionally the setting specifically excludes anything related to the Old World, which somewhat collides with my first idea to simply combine both AoS28 and our own Mordheim setting The Sealed City.
So I browsed my Pinterest account for inspiration and stumbled over an old MTG artwork I pinned like ages ago – the Lamplighter of Selhoff. 💡
With some minor adjustments this artwork could easily be turned into a miniature and would capture the atmosphere of AoS28 quite well. With the Lamplighter as a centre piece and possible leader for the warband I then searched for fitting companions. Thanks to Pinterest my search soon began to revolve around the Silent Hill franchise. To my own shame I never had much contact to the games, but at least I’ve seen both films and regardless of all the plot and acting flaws, their visuals are great. 🙂
Especially the Armless Man is one of my favourites – therefore I wanted to include a lot of them in the warband and this finally led me to a warband choice. A strong, monstrous leader and lots of shambling, brainless minions? That’s exactly what The Undead represent in Mordheim. The Lamplighter as the vampire (for gaming purposes probably from the Necrarch bloodline) and Armless Men as his trustful zombies.
With a warband list in mind, The Undead’s mandatory heroes dictated the next additions to my troupe: a Necromancer and three Dregs. Three humans, shunned by their kin, ill-trained, but loyal to their master’s cause? This description fits the miner-like soldiers of Silent Hill’s fanatical order well enough.
With Men-at-arms, Chaos Cultists and bitz from the Genestealer Cult they could be recreated as models. Even those hoodless Skitarii heads might be usable. Exchanging their too modern flashlights for lanterns also carries on the Lamplighter’s theme while their weapons are already just a hotchpotch of improvised junk. 😆
For the necromancer’s post I’m still torn between two design approaches:
- The ragtag hag: Dahlia Gillespie in the film’s tattered version. An evil crone that lives among the Lamplighter’s retinue and is able to cast black magic, maybe she is even the Dregs’ mother?
- The cult master/mistress: Inspired by the order from Silent Hill Revelation the necromancer could also be a cultist of some sort, invoking the dark arts of flesh magic to create even more (armless) minions for his master. The artwork by Mavros-Thanatos is a especially nice base for such a model:
Finally I will need both Ghouls and Dire wolves for the warband. Unfortunately I’ve no real vision for them at the moment.
What do you think about my ideas and AoS28 in general? Do you find the setting compelling; the warband above fitting? 🙂