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Red is fasta!

Red is fasta!

Although Christmas being over, the colour fits both the holidays and the revolution, so the colour choice for my Kill Team vehicles was an easy one.

First time ever that I used sponge chipping as a technique and even if I need more practical experience, I love the effects on otherwise rather dull plain surfaces. Painting these two also infused me with a little more painting motivation, which I always need a lot when facing those mournful grey tides in my boxes and on all those shelves. 😀

Seeing the Tank Kommanda painted, the model would also be really interesting in any un-orky version of itself. And then of course as a whole tank company – any suggestions which rules to use for an army that could be made out of them? 🙂

Combining the brazen sweatband and a peg leg makes the Killa Kan look like some kind of piratical jogger with bad dental hygiene, but I can’t think of any grot who wouldn’t try to emulate this obvious ideal of beauty. 😉

 
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Posted by on 27. December 2016 in Heralds of Ruin

 

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More rebels for the revolution

More rebels for the revolution

After succeeding with my first cardboard vehicles, the “to-build-list” for my HoR kill team didn’t get that much shorter, so I went on. All of these still need more work, but I ran out of superglue. 😥

So I started with some of the gretchin footsloggers and realised that I had only taken one half of the gretchin sprues with me. Now I have to wait until after Christmas to build more of these nasty little greenskins.^^°

The Grot Tank came along easily, I used the leftover cannon from a Khador Heavy Warjack and saw only after assembling the whole model, that it’s basically a robo-duck. 😀
But at least a well-sized robo-duck, as you can see in the comparison shot with the Killa Kan.

Next up is a Mek Gun with kannon, based on an old Defiler cannon and an imperial dozer blade mounting again with more cardboard.

Last (and probably least according to the regular Ork) – the first three gretchins, one Ammo Runt with ‘More Dakka’ and two Grot Oilers or better welders.

 
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Posted by on 23. December 2016 in Heralds of Ruin

 

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Ramshackling to freedom

Ramshackling to freedom

After reading the Heralds of Ruin Kill Team rules for the Grot Rebels, I found myself with the urge to delve once again into scratchbuilding with cardboard. So I raided my cornflakes stash for some cardboard, added super glue, cheap pin needles from Woolworth and any suitable parts my bitzbox could offer to create my Grot Tank Kommanda and a peg-legged Killa Kan.

Years ago I started to build a cardboard Malcador, but never finished the project and didn’t work with cardboard ever since. It needs some experience to work with, but it’s a cheap and fun way to create orky vehicles while watching Netflix. 😀

The Tank Kommanda’s chassis is based on a grot tank template I found online. I printed and build the chassis without having any sizing guidelines, so whereas the spare Taurox’ tracks fit nicely, the tank got way too big for a regular grot tank. For the team leader an increased size seems manageable, but the regular tank needs to be a lot smaller. Nonetheless, I’m extremely satisfied with the overall look – with more ordered plates and without orky smbols, the tank would also fit in various imperial armies. 🙂

Doing a Killa Kan was a little more straightforward, as there are a lot of references and templates on the internet. The main issue with most of them where the legs and arms, so I defaulted on using existing bitz to distract again from the cardboard build. At first the lower back made some problems, but after getting some feedback in the HoR Facebook group, a small generator took the empty space.

 
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Posted by on 19. December 2016 in Heralds of Ruin

 

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The Colours of Nurgle

The Colours of Nurgle

Forced by a Kill Team tournament in my local GW store, I have started to paint some of my Nurgle Renegades. It has been a long time since I got so much brush work done (even though the models are still WIP). There is still much to do, the brass had only its base coat, the leather needs touch-ups and regular metal, details and black parts are still on the to-do list. Nonetheless I had a lot of fun to paint again and managed to watch a lot of episodes from various Netflix series at the same time. 🙂

My Kill Team list is a heresy itself, as I field the Renegades with the Solar Auxilia’s rules from 30k, but these were the only rules, where I could include artillery guns. The regular Vrak list allows neither Plague Zombies nor Thudd Guns due to the missing Ordnance Tyrant. Speaking of which, I’m happy to see my green stuff work doesn’t look that amateurish and blends well into the whole model.

Then there are my daemonic Thudd Guns and the zombie brutes. Painting all those boils takes some time, but is somehow disgustingly rewarding. 😀

And finally some of my regular Renegades. The Solar Auxilia troops need a standard bearer and vox-caster, the first got a simple plague bearer standard, while the second seems to have looted a gigantic stash of bells as his “communication device”. ^^
All the models are based on the regular cultists from Dark Vengeance with a lot of head and arm swaps, mixed with some spare parts from the Plaguebearers’ sprue.

 
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Posted by on 19. October 2016 in Nurgle Renegades

 

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Going big

Going big

Another project from my shelf is this Imperial Knight Paladin, which will serve as my House Dumas’ Troops choice (using the Horus Heresy rules – no formations, more fluff). The knight kit is fine to build, unless you make the silly decision to alter the legs’ pose. To lift the left foot just 3mm to get it on top of the basing material needed cutting in unpleasant angles and a lot of adjustments for the cables and pistons. What would have been wrong with making the legs with real joints like Tau and Eldar Walkers have them? :/

The arms took also quite a while, but that’s what I wanted, so no GW bashing here. The arms indeed have exactly the flexibility which the legs lack. 🙂

For the gun arm both weapon casings were glued together to get a weapon both long enough to reach with the other arm and big enough to legitimate it’s two-handed use. The barrel is magnetised to allow switching from Paladin spec to Errant or Warden. The destroyer chain bayonet added much to the weapon’s bulkiness and made the pose even more ridiculous bad-ass. 😀

Currently all the armour plates are missing as I don’t want to paint the knight fully glued together, but thus it has to wait in line on my ever-growing ‘to paint’ list.

 
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Posted by on 29. August 2016 in Horus Heresy, Warhammer 40k

 

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Bigger artillery

Bigger artillery

Reading a lot of advices, tactics, army lists and tournament reports in the Renegades’ facebook group, I now need some ordnance batteries in my list. Earthshaker cannons for 55 points are indeed intriguing. 😀

But to get some uniformity with my daemonic field artillery, the cannons need to be living as well. After some time on Google I found a suiting (and inexpensive) base model – Ramshackle Games’ Slag Dragon – Maggot.

At only £5.00 the maggot is big enough to get a huge barrel and respective base working. Reviews state that Ramshackle’s casts are sometimes not that good, but for Nurgle even a warpcast specimen would work. What’s your opinion on the model? Any good or should I search for another? Or do you have some cool looking models at hand? 🙂

 
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Posted by on 26. August 2016 in Nurgle Renegades, Warhammer 40k

 

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By the Inquisiton’s decree!

By the Inquisiton’s decree!

Apart from my main projects, the Mechanicum and Mordheim (and the Renegades now…^^), some new stuff from the Inq28 front has dwelt on my desk without the chance to show off – until now. 🙂

So I proudly present Karolus, sanctioned psyker in the name of the Holy Inquisition, who purges the heretics with his mind or just clubs them with his force stave.

Next in line is a member of the ‘Children of the Emperor’ – a mutant cult worshipping the God-Emperor of Mankind in all his holyness and fighting the Ordo Hereticus, which wants to exterminate the mutant pest.
With his trusted bolt thrower, his defeated enemies are later burned not at the stake, but through the stake.

And finally the true scale Deathwatch Blackshield – formerly known as Iron Father Uskaron Varad. Once the disciple of the Moirae sect was transferred from the Red Talons to the Deathwatch and fulfilled his duty for the Ordo Xenos. Before his time in the Deathwatch ended, it came to the Moirae schism and whereas Iron Hands and Brazen Claws let their dissidents go in peace and form the Sons of Medusa, the Red Talons killed every single sectarian. Having no chapter to return to, Varad broke with the Red Talons and became a Blackshield.

 
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Posted by on 22. August 2016 in Inq28

 

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